{"id":311,"date":"2019-07-16T16:55:56","date_gmt":"2019-07-16T16:55:56","guid":{"rendered":"http:\/\/dev.gamesround.com\/blog\/?p=311"},"modified":"2019-10-20T16:59:52","modified_gmt":"2019-10-20T16:59:52","slug":"epic-awards-1-2-million-to-blender-foundation-through-epic-megagrants-program","status":"publish","type":"post","link":"https:\/\/www.gamesround.com\/blog\/epic-awards-1-2-million-to-blender-foundation-through-epic-megagrants-program","title":{"rendered":"Epic awards $1.2 million to Blender Foundation through Epic MegaGrants program"},"content":{"rendered":"\n<p>\n\nEpic MegaGrants is a $100 million dev fund set up by Unreal Engine maker Epic Games as a sort of successor to its previous Unreal Dev Grants program which seeks to distribute cash to support development-focused parties doing &#8220;outstanding work with Unreal Engine or enhancing open-source capabilities for the 3D graphics community.&#8221;&nbsp;<\/p>\n\n\n\n<p>The Blender Foundation is the nonprofit behind the open source 3D creation tool Blender, a program Epic Games CEO Tim Sweeney calls &#8220;an enduring resource within the artistic community&#8221; in a press release announcing the grant distribution<\/p>\n\n\n\n<p>&#8220;Open tools, libraries, and platforms are critical to the future of the digital content ecosystem,&#8221; said Sweeney. &#8220;Blender is an enduring resource within the artistic community, and we aim to ensure its advancement to the benefit of all creators.&#8221;<\/p>\n\n\n\n<p>In that same post, Blender Foundation founder and chairman Ton Roosendaal says that the funds enable the organization to make a &#8220;significant investment in our project organization to improve onboarding, coordination and best practices for code quality.&#8221;\n\n<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Epic MegaGrants is a $100 million dev fund set up by Unreal Engine maker Epic Games as a sort of successor to its previous Unreal Dev Grants program which seeks to distribute cash to support development-focused parties doing &#8220;outstanding work with Unreal Engine or enhancing open-source capabilities for the 3D graphics community.&#8221;&nbsp; The Blender Foundation [&hellip;]<\/p>\n","protected":false},"author":9,"featured_media":313,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[2],"tags":[],"_links":{"self":[{"href":"https:\/\/www.gamesround.com\/blog\/wp-json\/wp\/v2\/posts\/311"}],"collection":[{"href":"https:\/\/www.gamesround.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.gamesround.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.gamesround.com\/blog\/wp-json\/wp\/v2\/users\/9"}],"replies":[{"embeddable":true,"href":"https:\/\/www.gamesround.com\/blog\/wp-json\/wp\/v2\/comments?post=311"}],"version-history":[{"count":2,"href":"https:\/\/www.gamesround.com\/blog\/wp-json\/wp\/v2\/posts\/311\/revisions"}],"predecessor-version":[{"id":315,"href":"https:\/\/www.gamesround.com\/blog\/wp-json\/wp\/v2\/posts\/311\/revisions\/315"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.gamesround.com\/blog\/wp-json\/wp\/v2\/media\/313"}],"wp:attachment":[{"href":"https:\/\/www.gamesround.com\/blog\/wp-json\/wp\/v2\/media?parent=311"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.gamesround.com\/blog\/wp-json\/wp\/v2\/categories?post=311"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.gamesround.com\/blog\/wp-json\/wp\/v2\/tags?post=311"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}