{"id":675,"date":"2019-11-06T17:20:47","date_gmt":"2019-11-06T17:20:47","guid":{"rendered":"https:\/\/www.gamesround.com\/blog\/?p=675"},"modified":"2019-11-12T13:17:25","modified_gmt":"2019-11-12T13:17:25","slug":"stillfront-reaps-rewards-of-kixeye-acquisition-in-q3","status":"publish","type":"post","link":"https:\/\/www.gamesround.com\/blog\/stillfront-reaps-rewards-of-kixeye-acquisition-in-q3","title":{"rendered":"Stillfront reaps rewards of Kixeye acquisition in Q3"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong> Stillfront Group<\/strong> saw a quick effect on its primary concern from the procurement of <strong>Kixeye<\/strong>, with income and benefit making huge gains in the second from last quarter.  <br>   <\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> In the three months finished September 20, 2019, <strong>Stillfront Group<\/strong> earned <strong>MSEK<\/strong> 517 million (\u20ac48.4m) in income, up 64% over the earlier year. <strong>Balanced EBITDA<\/strong> for the period was <strong>MSEK<\/strong> 208 million (\u20ac19.5m), an expansion of 73% year-on-year.  <br>          <\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> The most clear zone of development was in the organization&#8217;s Core division, where income expanded practically 200% to <strong>MSEK<\/strong> 289 million (\u20ac27.1m) &#8211; 57% of all game income.   <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The most striking change over Q3 of a year ago was the expansion of four <strong>Kixeye<\/strong> items to the class: <strong>Battle Pirates, Vega Conflict, War Commander and War Commander: Rogue Assault. Stillfront gained Kixeye<\/strong> for $90 million toward the beginning of June.  <br> <\/p>\n\n\n\n<blockquote style=\"text-align:right\" class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\"><p><em> &#8220;With Kixeye now combined, we have built up a rich blend in the portfolio and the biggest game presently speaks to under 15% of all out incomes,&#8221;  <\/em><\/p><cite>  CEO J\u00f6rgen Larsson  <\/cite><\/blockquote>\n\n\n\n<p class=\"wp-block-paragraph\"> <strong>Stillfront<\/strong>, which additionally claims <strong>Goodgame Studios<\/strong>, shut the quarter with 689 workers, up from 417 per year back.  <br> <\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> After the quarter finished, <strong>Goodgame Studios<\/strong> propelled<strong> Empire: Age of Knights<\/strong>, the most recent section in its <strong>Empire<\/strong> arrangement, which has pulled in 200 million players in its lifetime. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Stillfront Group saw a quick effect on its primary concern from the procurement of Kixeye, with income and benefit making huge gains in the second from last quarter. In the three months finished September 20, 2019, Stillfront Group earned MSEK 517 million (\u20ac48.4m) in income, up 64% over the earlier year. Balanced EBITDA for the [&hellip;]<\/p>\n","protected":false},"author":6,"featured_media":676,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[2],"tags":[64,62,63,61],"class_list":["post-675","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-acquisition","tag-kixeye","tag-q3","tag-stillfront"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.0.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"Revenue from Core games division rises almost 200% following $90m deal\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Vorontsov Danylo\"\/>\n\t<link rel=\"canonical\" href=\"https:\/\/www.gamesround.com\/Stillfront_reaps_rewards_of_Kixeye_acquisition_in_Q3\" \/>\n\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 5.0.0.1\" \/>\n\t\t<meta 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