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Need
Investment,
Publishing
Investment Amount
<$100K
Platform
Mobile,
PC,
Xbox
Genre
Action,
Puzzle
Monetization
Premium
Playing Mode
Single-Player
Engine
Unity
Stage
In Development

Solomon Snow - First Contact

YouTube
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Single player 3D top down action, shooter casual game with soft puzzles inspired by classics such as Alien Breed 2D, Duke Nukem or even John McClane.

The “First Contact” is the first part of Solomon’s adventure. It is a game in the Low Poly aesthetics and is designed to run smoothly on any older hardware, no matter if it's a smartphone, PC or console.

The rules are simple. You start at the red light place, and you have to get to the green light place. Among that, you need to finish every level, protect your co-workers, defeat aliens, bosses, growth your skills, and close the Aliens’ portal. There are 38 short levels. Every level is a single room inside the Skyscraper with obstacles, aliens, and soft puzzles.

STORY

Sometimes when you come to work, the Solar System is under attack. Glakmirk battle cruiser has landed on Neptune and portals to the other planets are open. This is what you – as Solomon Snow - an ordinary security worker, have to deal with today: an alien army coming out of the gateway in the PharmaX basement.

Your task is simple:
- defeat aliens
- combine your team
- explore to solve puzzles
- growth your skills
- defeat bosses
- close the portal in the final battle

DETAILS

The player enters the PharmaX building and from the first level he has to solve a soft puzzle, protect co-workers who can join his team. PharmaX co-workers have some unique properties, such as default items that can be used by the player during gameplay, such as door keys, shovel, fire extinguisher, pistol, or even a hammer to crashing the wall.

During the game, the player can growth special skills, as well as acquire or purchase items that facilitate the game, such as a backpack, in which you can store more collectibles or even allay alien. The player may invite four survivors to join his team